Fourth Wing

Fourth wing is the first book of the 5-book Empyrean Series written by Rebecca Yarros.

In this guide, we bring everything together in one place: a breakdown of every major character, their dragon and signet, as well as important locations.

Fourth Wing Guide
Contents

Summary

Fourth Wing takes place on a fictional continent split among The kingdoms of Navarre (primary setting), Poromiel, and the Barrens. Navarre is a militarized kingdom whose security depends on dragon riders and border wards (protective magical barriers). Within Navarre is Basgiath War College, an elite military academy that trains Navarre’s forces. This is the main setting of the first Book in the Empyrean Series.

Basgiath is organized into four Quadrants: Riders (dragon corps), Scribes (scholars/strategists), Healers, and Infantry. The Culture is ruthless and merit-obsessed: advancement comes through rankings, challenges, and survival trials (including a lethal entry gauntlet for Riders). Cadets are grouped into wings and squads, led by wingleaders and section leaders; competition and inter-squad politics shape daily life.

Attrition as policy, glory as currency, and knowledge as leverage.

An important species in the Fourth Wing Series are Dragons. They are sentient, sovereign beings who choose riders—they do not tolerate weakness or coercion and will kill unworthy candidates. Each cadet in the Rider’s Quadrant will need to bond with a dragon. Bonding creates a mind-to-mind link and grants the rider access to draconic power. Dragons are fewer than cadets, making competition—and sabotage—part of the ecosystem. After bonding, a rider may manifest a unique signet (personal magical ability) shaped by the dragon–rider pairing. Dragon power fuels battlefield dominance and helps sustain the kingdom’s wards, whose stability is a constant strategic concern.

Fourth Wing Characters

One of the biggest reasons Fourth Wing exploded is because the characters are just that good. They’re messy, layered, and completely unforgettable.
At the center, of course, is Violet Sorrengail — the fragile-looking, chronically ill heroine who gets shoved into the Riders Quadrant even though she was supposed to be a Scribe. Then there’s Xaden Riorson, the shadow-wielding rebel leader who is as dangerous as he is magnetic. Together, their dynamic has basically set all of BookTok on fire.
But Fourth Wing doesn’t just give us a swoony main couple and call it a day. We also get:
Loyal friends who keep Violet grounded (looking at you, Rhiannon).
Complicated relationships that test her loyalty (Dain, we’re side-eyeing you).
Professors, generals, and rivals who remind us that Basgiath War College is not Hogwarts — it’s brutal, political, and sometimes downright cruel.

  • Loyal friends who keep Violet grounded (looking at you, Rhiannon).

  • Complicated relationships that test her loyalty (Dain, we’re side-eyeing you).

  • Professors, generals, and rivals who remind us that Basgiath War College is not Hogwarts — it’s brutal, political, and sometimes downright cruel.

And there are a lot of names to juggle. That’s where this guide comes in. We’ve pulled together every major character, their role at Basgiath, their dragon (if they have one), and their signet.

Image Character Age Appearance Background
Violet Sorrengail Violet Sorrengail (VY-uh-let) 20 Pale skin, hazel eyes, brown hair w/ silver tips; frail build Daughter of Lilith; trained as Scribe by father; chronic illness similar to Ehlers-Danlos.
Xaden Riorson Xaden Riorson (ZAY-den) 22 Tall, tawny skin, black hair, onyx eyes w/ gold flecks, facial scar Son of rebel leader Fen Riorson; bears rebellion relics; shadow signet.
Mira Sorrengail Mira Sorrengail (Mee-ra) 26 Tall, strong, golden-brown cropped hair Violet’s protective older sister; disciplined Rider.
Lilith Sorrengail Lilith Sorrengail (Li-luhth) 40s–50s Tall, muscular; golden-brown cropped hair General at Basgiath; mother of Violet, Mira, Brennan; cold and commanding.
Dain Aetos Dain Aetos (DAYN) 21 Sandy-brown hair, soft brown eyes, chin scar Violet’s childhood friend; son of Colonel Aetos.
Colonel Aetos Colonel Aetos (Aye-toes) 40s–50s Not described Dain’s father; advisor to Lilith.
Rhiannon Matthias Rhiannon Matthias (Ree-ann-un) 20 Dark skin, braided brown hair Violet’s close friend; twin of Raegan.
Sawyer Henricks Sawyer Henricks (Soy-yer) 21 Tall, lean, freckles Failed Threshing; repeating first year.
Garrick Travis Garrick Travis (Geh-ruhk) 23 Tall, dark hair, broad-shouldered One of Xaden’s best friends; carries large rebellion relic.
Ridoc Gamlyn Ridoc Gamlyn (Rhi-doc) 20 Shorter build, brown skin, dark hair Comic relief; Violet’s friend.
Liam Mairi Liam Mairi (Lee-um) 20 Tall, blond, blue eyes, dimpled smile Foster brother to Xaden; loyal ally to Violet.
Imogen Cardulo Imogen Cardulo (Im-uh-jin) 21 Tall, toned, green eyes; half-shaved pink hair Ally of Xaden; rebellious; bears relic on arm.
Bodhi Durran Bodhi Durran (Bow-dee) 21 Tawny skin, black curls Cousin of Xaden.
Jack Barlowe Jack Barlowe (Jak) 20 Very tall, muscular, blond, icy eyes Violet’s rival; aggressive, antagonistic.
Jesinia Neilwart Jesinia Neilwart (Jes-seen-ya) 20 Bright eyes, long brown hair Violet’s Scribe friend; deaf; communicates in sign language.
King Tauri King Tauri (Taw-ree) Middle-aged Mustache, toothy smile King of Navarre; political authority.
General Melgren General Melgren (Male-grin) 40s–50s Cold demeanor, sharp eyes Commanding General of Navarre; executed rebel leaders; dragon created relics.
Fen Riorson (Fann) Not described Duke of Tyrrendor; led Tyrrish rebellion; Xaden’s father.
Asher Sorrengail Asher Sorrengail Not described Violet’s father; trained her as Scribe; died of heart failure.
Naolin Not described Tairn’s former rider; died in Battle of Aretia protecting Brennan.
Amber Mavis Amber Mavis (Am-buh) 22 Strawberry-blond hair, blue eyes Wingleader of Third Wing; former friend of Dain.
Nolon Colbersy Nolon Colbersy (Am-buh) 84 Brown skin, white teeth Rare mender signet; married to Winifred.
Winifredy 80s Not described Healer; wife of Nolon.

Fourth Wing Professors

The professors at Basgiath War College cover every aspect of a cadet’s training, from tactics to physical endurance and the study of dragons themselves.

Image Name Appearance Subject
Professor Carr Professor Carr Thin white hair and surprising strength Wielding: nurture signets, develop shields and master lesser magic.
Professor Devera Professor Devera Short, bright purple hair, deep-brown skin Battle Brief, focused on tactics and strategy.
Professor Emetterio Professor Emetterio Compact frame, bushy black eyebrows, shaved head Physical training.
Professor Kaori Professor Kaori Dark eyes, dark eyebrows, perfectly trimmed dark mustache Dragonkind: dragon studies and bonding.
Professor Grady Professor Grady Trim beard, light golden skin Rider Survival.
Professor Markham Professor Markham Thick silver eyebrows; bulbous nose; often unreadable expression Battle Brief: historical and strategic context.

The world of Fourth Wing

The Empyrean series is set in a war-torn continent where ancient magic and deadly creatures shape the balance of power. At the heart of the story is Navarre, a kingdom whose survival depends on dragons and the riders who bond with them. Its borders are protected by powerful wards, woven centuries ago, but those defenses are under constant threat from enemies like Poromiel, who fight with gryphon riders.
Amid this conflict stands Basgiath War College, the brutal training ground where cadets are pushed to bond with dragons or die trying. It’s here that the future of Navarre — and the fragile alliance between humans and dragons — is decided.

Navarre

The world of Fourth Wing centers on Navarre, a kingdom that depends on dragons for both strength and protection. Its borders are held by ancient wards, first woven during the Great War and powered by the Vale, the dragons’ sacred hatching ground.

Basgiath

Basgiath War College is Navarre’s state-run academy. Cadets are assigned to Rider, Scribe, Healer, or Infantry tracks.
Training blends field drills with classroom work (e.g., Battle Brief, strategy, survival, archives study). Rank, squad placements, and privileges come from performance rather than lineage. Basgiath is designed to certify competent officers and specialists for active borders.

  • Purpose: train officers and specialists who can support and lead dragon-backed forces.
  • Key spaces: parapet and training yards; lecture halls for Battle Brief and tactics; archives and infirmary.
  • Culture: rules-heavy, merit-based, and publicly competitive; cooperation inside squads is expected.
  • Outcomes: cadets advance by meeting benchmarks; failure to meet standards means reassignment, dismissal, or even death.

The Vale

The Vale is a bowl-shaped forested valley behind Basgiath War College and home to the dragons’ sacred hatching grounds. It provides a magical shield that protects Navarre. The valley’s entrance is at the narrowest part of the flight field by a waterfall. The process of Threshing occurs every year in a portion of the Vale.

Poromiel

Navarre’s main enemy is Poromiel, whose forces fight with gryphon riders — fast, disciplined opponents capable of challenging dragons in the skies.

The Barrens

The Barrens lie beyond Navarre’s wards. It’s a desolate, scarred wasteland where little life can survive. Once fertile, the land has been stripped bare over centuries of conflict, leaving behind cracked earth and ash-choked air.

Dragons in Fourth Wing

Dragons are at the very core of Fourth Wing. They are powerful, intelligent, and utterly independent — creatures who choose their riders, not the other way around. Bonding with a dragon unlocks a rider’s signet, but every cadet at Basgiath knows the risk: if a dragon doesn’t see you as worthy, you don’t walk away.

The dragon species in Fourth Wing is organized into dens, each tied to a distinct color and reputation:

  • Black Den: immense, dominant, rare; raw power and presence (e.g., Tairn).
  • Blue Den: fast, precise, battle-sharp (e.g., Sgaeyl).
  • Green Den: cunning and tactical; favor strategic riders.
  • Brown Den: steady, durable, built for endurance.
  • Orange Den: bold, hot-tempered, aggressive flyers.
  • Red Den: fierce, combustible energy; notorious for relentless offense.
  • Irid (Iridescent) Dragons: Irids can shift the color of their scales to camouflage seamlessly with their surroundings. Unlike other dens, they are known as pacifists, refusing to take part in war.

Dragons also choose their tail type as they mature — from crushing clubtails to venomous scorpiontails.

Image Name Type Rider
Tairneanach (Tairn) Tairneanach (Tairn) Den: Black; Tail: Morningstartail Violet Sorrengail
Andarnaurram (Andarna) Andarnaurram (Andarna) Den: Gold; Tail: Feathertail Violet Sorrengail
Sgaeyl Sgaeyl Den: Blue; Tail: Daggertail Xaden Riorson
Aimsir Aimsir Den: Brown; Tail: Unknown Lilith Sorrengail
Aotrom Aotrom Den: Brown; Tail: Swordtail Ridoc
Baide Baide Den: Orange; Tail: Scorpiontail Jack Barlowe
Cath Cath Den: Red; Tail: Swordtail Dain Aetos
Claidh Claidh Den: Orange; Tail: Daggertail Amber Mavis
Codagh Codagh Den: Black; Tail: Swordtail Melgren
Deigh Deigh Den: Red; Tail: Daggertail Liam Mairi
Feirge Feirge Den: Green; Tail: Daggertail Rhiannon Matthias
Fuil Fuil Den: Brown; Tail: Clubtail Soleil
Sliseag Sliseag Den: Red; Tail: Swordtail Sawyer
Glane Glane Den: Orange; Tail: Daggertail Imogen
Cuir Cuir Den: Green; Tail: Swordtail Bodhi
Chradh Chradh Den: Brown; Tail: Scorpiontail Garrick
Teine Teine Den: Green; Tail: Clubtail Mira Sorrengail
Smachd Den: Unknown; Tail: Unknown Professor Kaori
Gleann Den: Unknown; Tail: Unknown Caroline Ashton

Fourth Wing Signets: Powers & Abilities

In Fourth Wing, a rider’s greatest strength comes from their signet — a unique magical ability unlocked only through bonding with a dragon. No two signets are exactly alike, because they reflect the rider’s own nature and the strength of their connection to their dragon.

How Signets Work: When a dragon decides their rider is ready, they begin channeling their power through the bond. This manifests as a signet, a personal ability that can range from control over lightning or shadows to mental gifts like mind-reading or memory manipulation. The stronger the dragon and the deeper the bond, the more powerful the signet tends to be.

Signet Description Known Riders
Agrarian Command over plants and vegetation. Kylynn, Lt. Foley
Air Manipulation / Wind Wielding Control of air currents; can shape dragonfire into focused streams. Emery, Cianna, Colonel Fremont, Garrick Tavis
Astral Projection Ability to send one’s consciousness outside the body, appearing as a visible astral form. Quinn Hollis
Battle Foresight Glimpses of future battle outcomes; limited when rebellion relics are present. General Melgren
Countering Signet Can block or manipulate the abilities of others. Bodhi Durran
Distance Wielding Can cross vast distances in a single step. Two unnamed Riders (historical), Garrick Tavis
Extending Wards Strengthens and expands protective wards, including creating personal wards. Mira Sorrengail
Farsight Perfect long-distance vision; pupils dilate when active. Liam Mairi
Fire Wielding Generation and control of fire. Professor Carr, Aura Beinhaven, unnamed Rider lieutenant
Ice Wielding Manipulation of ice. Ridoc Gamlyn, Masen Sanborn, Liam Mairi
Illusionist Creates convincing three-dimensional illusions. Professor Kaori
Inntinnsic Reads surface thoughts or intentions; highly dangerous, outlawed. Jeremiah, Xaden Riorson
Lightning Wielding Harnesses lightning in any weather; can strike from sky, ground, or directly from the body. Violet Sorrengail
Memory Erasure Alters or removes recent memories. Imogen Cardulo
Mending Restores damaged objects or heals injuries; painful and cannot restore missing limbs. Nolon, Brennan Sorrengail, unnamed Rider
Metal Wielding Manipulates metal. Sawyer Henrick
Object Summoning Calls nearby objects into one’s grasp. Rhiannon Matthias
Retrocognition Reads memories through physical touch. Dain Aetos
Revoking Speech Removes another person’s ability to speak. Unnamed Rider cadet
Shadow Wielding Manipulates existing shadows, using them to obscure or attack. Xaden Riorson, Lynx
Siphon Absorbs and redistributes magical power; can imbue others. Naolin, Sloane Mairi
Size Change Alters the size of objects. Unnamed Rider
Sound Seeker Hears sounds from great distances. Greely
Storm Wielding Commands storms and weather. Lilith Sorrengail, Theophanie
Truth-Sayer Detects lies, often through physical cues. Nora, unnamed Officer
Underwater Breathing Can breathe underwater indefinitely. Heaton
Ward Weaver Breaks or unravels protective wards. Nadine
Water Wielding Manipulates water. Caroline Ashton
Weakness Detection Instantly perceives a person’s greatest weakness. Burton Varrish
Earth Wielding Turns objects into stone. Imogen Cardulo
Dream Walker Enters and manipulates dreams. Violet Sorrengail
Precognition Sees future events beyond just battles. Aaric Greycastle (first recorded)